POKE pedia
Golbat #0042

Basic Information

Height

1.6 m

Weight

55 kg

Abilities

Inner Focus

Prevents flinching.

Infiltrator Hidden

Passes through the foe’s barrier and strikes.

Poison Flying
Weakness Analysis

Golbat

"Once it strikes, it will not stop draining energy from the victim even if it gets too heavy to fly."

Base Stats

Total 455
HP ATK DEF SP.ATK SP.DEF SPD
HP 75
Attack 80
Defense 70
Sp. Atk. 65
Sp. Def. 75
Speed 90

Evolution Chain

Level Up

Level 22

Level Up

Friendship

Location & Encounters

Luna
Mount Lanakila Cave
Method: WalkingChance: 30%
Resolution Cave Area
Method: WalkingChance: 70%
Thrifty Megamart Abandoned Site
Method: WalkingChance: 40%
Vast Poni Canyon Inside
Method: WalkingChance: 30%

+ 1more areas...

Sol
Mount Lanakila Cave
Method: WalkingChance: 30%
Resolution Cave Area
Method: WalkingChance: 70%
Thrifty Megamart Abandoned Site
Method: WalkingChance: 40%
Vast Poni Canyon Inside
Method: WalkingChance: 30%

+ 1more areas...

Ultra Luna
Digletts Tunnel Area
Method: sos encounterChance: 15%
Lush Jungle East Cave
Method: WalkingChance: 39%
Memorial Hill Area
Method: sos encounterChance: 15%
Mount Lanakila Cave
Method: WalkingChance: 30%

+ 4more areas...

Ultra Sol
Digletts Tunnel Area
Method: sos encounterChance: 15%
Lush Jungle East Cave
Method: WalkingChance: 39%
Memorial Hill Area
Method: sos encounterChance: 15%
Mount Lanakila Cave
Method: WalkingChance: 30%

+ 4more areas...

Blanco
Giant Chasm Outside
Method: WalkingChance: 30%
Giant Chasm Area
Method: WalkingChance: 20%
Giant Chasm Forest Cave
Method: WalkingChance: 20%
Unova Route 13 Area
Method: WalkingChance: 30%
Negro
Giant Chasm Outside
Method: WalkingChance: 30%
Giant Chasm Area
Method: WalkingChance: 20%
Giant Chasm Forest Cave
Method: WalkingChance: 20%
Unova Route 13 Area
Method: WalkingChance: 30%
Blanco 2
Dreamyard Area
Method: Dark GrassChance: 20%
Dreamyard B1f
Method: Dark GrassChance: 25%
Celestial Tower 3f
Method: WalkingChance: 5%
Celestial Tower 4f
Method: WalkingChance: 10%

+ 3more areas...

Negro 2
Dreamyard Area
Method: Dark GrassChance: 20%
Dreamyard B1f
Method: Dark GrassChance: 25%
Celestial Tower 3f
Method: WalkingChance: 5%
Celestial Tower 4f
Method: WalkingChance: 10%

+ 3more areas...

Zafiro Alfa
Sky Pillar 1f
Method: hordeChance: 60%
Sky Pillar 3f
Method: hordeChance: 60%
Sky Pillar 5f
Method: hordeChance: 60%
Rubí Omega
Sky Pillar 1f
Method: hordeChance: 60%
Sky Pillar 3f
Method: hordeChance: 60%
Sky Pillar 5f
Method: hordeChance: 60%
Esmeralda
Meteor Falls Back
Method: WalkingChance: 155%
Meteor Falls B1f
Method: WalkingChance: 155%
Meteor Falls Backsmall Room
Method: WalkingChance: 140%
Seafloor Cavern Area
Method: WalkingChance: 15%

+ 16more areas...

Zafiro
Meteor Falls Back
Method: SurfChance: 155%
Meteor Falls B1f
Method: SurfChance: 155%
Meteor Falls Backsmall Room
Method: SurfChance: 140%
Seafloor Cavern Area
Method: SurfChance: 15%

+ 16more areas...

Strategic Analysis

Smogon Tier & Meta

Leyenda de Categorías (Tiers)

Uber

Uber

Pokémon demasiado poderosos para el estándar (Legendarios mayores).

OU

Overused

El estándar competitivo. Pokémon muy populares y eficaces.

UU

Underused

Pokémon fuertes que no llegan al uso de OU.

RU

Rarely Used

Pokémon equilibrados usados en ligas intermedias.

NU

Never Used

Pokémon con nichos específicos en categorías bajas.

PU

PU

La categoría más baja de uso competitivo general.

LC

Little Cup

Pokémon en su primera etapa evolutiva (Nivel 5).

NFE

Not Fully Evolved

Pokémon que no han completado su línea evolutiva.

Untiered

Untiered

Pokémon con muy poco uso en el entorno competitivo actual.

AG

Anything Goes

Sin reglas. Todo está permitido (Mega-Rayquaza, etc.).

Moves

Learned moves

Nivel Ataque Categoría Prior. Método Versión Efecto / Descripción